For the most part of this book, its trying to fill its 500 pages with images and function references that are essentially a copy/paste from the freely available DirectX SDK. The book's content is either SDK material or completely basic stuff. Even the introductory books that I have read are far more
Advanced 3-D Game Programming with DirectX 8.0
โ Scribed by Peter Walsh, Adrian Perez
- Year
- 2001
- Tongue
- English
- Leaves
- 591
- Category
- Library
No coin nor oath required. For personal study only.
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