"Includes training for Flash CS3 Standard & Professional and 16 movie tutorials!"--Cover
Adobe Flash CS3 (Zambak) (Low Quality)
✍ Scribed by Sait Emre ERCİYES Abdulmelih GÜLCAN Osman AY
- Publisher
- Zambak Publishing
- Year
- 2008
- Tongue
- English
- Leaves
- 112
- Category
- Library
No coin nor oath required. For personal study only.
✦ Table of Contents
- Introduction To Adobe Flash CS3
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Starting Flash and Creating a New File. . . . . . . . . 6
Creating and Editing a New Flash Document. . . . 9
Publishing a Flash Document . . . . . . . . . . . . . . . 10
Opening a Flash Document . . . . . . . . . . . . . . . . . 10
Closing a Flash Document . . . . . . . . . . . . . . . . . . 10
Saving a Flash Document . . . . . . . . . . . . . . . . . . 10
Getting Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 - Drawing and Painting
Using Basic Drawing Tools . . . . . . . . . . . . . . . . . . 14
Vector and Bitmap Graphics . . . . . . . . . . . . . . . . 14
Using Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Project 1: Snowflake . . . . . . . . . . . . . . . . . . . . . . . 17
More Drawing Tools . . . . . . . . . . . . . . . . . . . . . . . 18
Lasso Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Adding or Deleting Anchor Points . . . . . . . . . . . . 19
Practice 1: Curves. . . . . . . . . . . . . . . . . . . . . . . . . 19
Rectangle Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Text Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Eyedropper Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Ink Bottle Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Brush Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Pencil Tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Hand Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Eraser Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Softening Fill Edges . . . . . . . . . . . . . . . . . . . . . . . 24
Object Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Zoom Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Project 2: Cup . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 - Working with Symbols
Practice 1: Seven Wonders of the World . . . . . . . 28
The Three Types of Symbols . . . . . . . . . . . . . . . . 28
Movie clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Graphic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Creating a Symbol . . . . . . . . . . . . . . . . . . . . . . . . 28
Using Symbols in Flash . . . . . . . . . . . . . . . . . . . . 28 - Animation
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Flash Animation Types . . . . . . . . . . . . . . . . . . . . . 36
Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Layer Properties Dialog Box . . . . . . . . . . . . . . . . . 37
Current Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Frames per Second . . . . . . . . . . . . . . . . . . . . . . . 37
Length of Movie . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Playhead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Insert a New Layer . . . . . . . . . . . . . . . . . . . . . . . . 38
Inserting a Layer Folder . . . . . . . . . . . . . . . . . . . . 38
Deleting a Layer . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Showing/Hiding a Layer . . . . . . . . . . . . . . . . . . . . 38
Lock Layer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Show Outline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Using Onion Skinning. . . . . . . . . . . . . . . . . . . . . . 39
Tweening Animation . . . . . . . . . . . . . . . . . . . . . . . 39
Motion Tween . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Practice 1: Text Effect . . . . . . . . . . . . . . . . . . . . . . 40
Shape Tween . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Motion Tweening Along a Path. . . . . . . . . . . . . . . 44
Masking. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Using Sounds in Flash . . . . . . . . . . . . . . . . . . . . . 47
Static Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Practice 2: Car . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Dynamic Method. . . . . . . . . . . . . . . . . . . . . . . . . . 49 - Working with Text and Buttons
Working with Text . . . . . . . . . . . . . . . . . . . . . . . . . 52
Working with Buttons . . . . . . . . . . . . . . . . . . . . . . 55
Simple Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Animated Button . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Practice 1: Football Teams . . . . . . . . . . . . . . . . . . 58
Project 1: ASCII Convertor . . . . . . . . . . . . . . . . . . 59 - Working with Sound and Video
Using Sound and Video . . . . . . . . . . . . . . . . . . . . 62
Importing Video . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Creating Labels. . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Adding Sound. . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Adding Action Script . . . . . . . . . . . . . . . . . . . . . . 66
Project 1: Bad Habits . . . . . . . . . . . . . . . . . . . . . . 67
Practice 1: Football Stars . . . . . . . . . . . . . . . . . . . 67 - Programming with ActionScript
ActionScript. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
Writing Your First ActionScript . . . . . . . . . . . . . . . 70
ActionScript Panel. . . . . . . . . . . . . . . . . . . . . . . . . 71
Working with the Actions Toolbox Better . . . . . . . 72
Data Types and Variables . . . . . . . . . . . . . . . . . . . 73
Practice 1: Current Date and Time . . . . . . . . . . . 75
Practice 2: Magic Ball . . . . . . . . . . . . . . . . . . . . . . 76
Event Handling . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Practice 3: Magic Balls . . . . . . . . . . . . . . . . . . . . . 77
Practice 4: Crocodile . . . . . . . . . . . . . . . . . . . . . . 80
Program Flow Control. . . . . . . . . . . . . . . . . . . . . . 81
Practice 5: More Balls . . . . . . . . . . . . . . . . . . . . . . 86
Project 1: UFO Game . . . . . . . . . . . . . . . . . . . . . . 89
Practice 6: UFO. . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Practice 7: Data Validation . . . . . . . . . . . . . . . . . . 90
Working with strings . . . . . . . . . . . . . . . . . . . . . . 90
Project 2: Date and Time Formats . . . . . . . . . . . . 91
Arrays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Practice 8: Sorting Records . . . . . . . . . . . . . . . . . 95
Project 3 : Searching Records . . . . . . . . . . . . . . . 97 - Working with Components
Components in Flash. . . . . . . . . . . . . . . . . . . . . . 100
Adding the List Component. . . . . . . . . . . . . . . . . 101
Adding the DataGrid Component . . . . . . . . . . . . 102
Adding the UILoader Component . . . . . . . . . . . . 104
Adding the TextArea Component . . . . . . . . . . . . 105
Project 1: Calculator . . . . . . . . . . . . . . . . . . . . . . 107
Practice 1: Upgrading the Amazing Facts . . . . . 107
Answer Key
Index
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