<span>Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CS6 choose Adobe After Effects CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show readers step-by-step the key techniques fo
Adobe After Effects Cs6 Classroom in a Book (Classroom in a Book (Adobe))
β Scribed by Adobe Creative Team
- Publisher
- Adobe Press
- Year
- 2012
- Tongue
- English
- Leaves
- 398
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CS6 choose Adobe After Effects CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show readers step-by-step the key techniques for working in After Effects CS6 and how to work efficiently and deliver in the widest possible range of media types.
In addition to learning the key elements of the After Effects interface, this completely revised CS6 edition covers new features, including the Global Performance Cache, 3D Camera Tracker, Ray-traced 3D rendering, variable mask feathering, tight integration with Adobe Illustrator, rolling shutter repair, Pro Import files from Avid Media Composer and Final Cut Pro 7, improved mocha AE workflow, and more.
"The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students." -Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training
Classroom in a Book(R), the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
β¦ Table of Contents
CONTENTS
GETTING STARTED
About Classroom in a Book
Prerequisites
Installing After Effects
Optimizing performance
Restoring default preferences
Copying the lesson files
How to use these lessons
Additional resources
Adobe certification
1 GETTING TO KNOW THE WORKFLOW
Getting started
Creating a project and importing footage
Creating a composition and arranging layers
Adding effects and modifying layer properties
Animating the composition
Previewing your work
Optimizing performance in After Effects
Rendering and exporting your composition
Customizing workspaces
Controlling the brightness of the user interface
Finding resources for using After Effects
Checking for updates
2 CREATING A BASIC ANIMATION USING EFFECTS AND PRESETS
Getting started
Importing footage using Adobe Bridge
Creating a new composition
Working with imported Illustrator layers
Applying effects to a layer
Applying an animation preset
Previewing the effects
Adding transparency
Rendering the composition
3 ANIMATING TEXT
Getting started
About text layers
Creating and formatting point text
Using a text animation preset
Animating with scale keyframes
Animating using parenting
Animating imported Photoshop text
Animating text using a path animation preset
Animating type tracking
Animating text opacity
Using a text animator group
Cleaning up the path animation
Animating a nontext layer along a motion path
Adding motion blur
4 WORKING WITH SHAPE LAYERS
Getting started
Adding a shape layer
Creating custom shapes
Creating stars
Incorporating video and audio layers
Applying a Cartoon effect
Adding a title bar
Using Brainstorm to experiment
5 ANIMATING A MULTIMEDIA PRESENTATION
Getting started
Animating the scenery using parenting
Adjusting an anchor point
Masking video using vector shapes
Keyframing a motion path
Animating additional elements
Applying an effect
Creating an animated slide show
Adding an audio track
Zooming in for a final close-up
6 ANIMATING LAYERS
Getting started
Simulating lighting changes
Duplicating an animation using the pick whip
Animating movement in the scenery
Adjusting the layers and creating a track matte
Animating the shadows
Adding a lens flare effect
Animating the clock
Retiming the composition
7 WORKING WITH MASKS
About masks
Getting started
Creating a mask with the Pen tool
Editing a mask
Feathering the edges of a mask
Replacing the content of the mask
Adding a reflection
Creating a vignette
Adjusting the color
8 DISTORTING OBJECTS WITH THE PUPPET TOOLS
Getting started
About the Puppet tools
Adding Deform pins
Defining areas of overlap
Stiffening an area
Animating pin positions
Recording animation
9 PERFORMING COLOR CORRECTION
Getting started
Adjusting color balance
Replacing the background
Removing unwanted elements
Correcting a range of colors
Warming colors with the Photo Filter effect
10 BUILDING 3D OBJECTS
Getting started
Building a 3D object
Working with a null object
Working with 3D text
Creating a backdrop for 3D animation
Nesting a 3D composition
Adding a camera
Completing the scene
11 USING 3D FEATURES
Getting started
Animating 3D objects
Adding reflections to 3D objects
Animating a camera
Adjusting layer timing
Using 3D lights
Adding effects
Adding motion blur
Previewing the entire animation
12 WORKING WITH THE 3D CAMERA TRACKER
About the 3D Camera Tracker effect
Getting started
Tracking the footage
Creating a camera and the initial text
Creating realistic shadows
Adding ambient light
Creating additional text elements
Locking a layer to a plane with a null object
Animating the text
Adjusting the cameraβs depth of field
Rendering the composition
13 ADVANCED EDITING TECHNIQUES
Getting started
Using the Warp Stabilizer
Using single-point motion tracking
Using multipoint tracking
Creating a particle simulation
Retiming playback using the Timewarp effect
14 RENDERING AND OUTPUTTING
Getting started
Creating templates for the rendering process
Creating templates for output modules
Exporting to different output media
APPENDIX
INDEX
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
π SIMILAR VOLUMES
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