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Adaptive multi-resolution triangulations based on physical compression

✍ Scribed by Marroquim, Ricardo ;Cavalcanti, Paulo Roma ;Esperança, Claudio ;Velho, Luiz


Publisher
John Wiley and Sons
Year
2005
Tongue
English
Weight
157 KB
Volume
21
Category
Article
ISSN
1069-8299

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✦ Synopsis


Abstract

This paper presents a method for generating multi‐resolution adaptive triangulations of non‐manifold 3D objects composed of several regions with arbitrary geometry. The process first immerses the input boundary elements inside a semi‐regular adaptive tetrahedral mesh known as a BMT triangulation. The mesh elements are then pushed towards the boundary by means of a physically based compression scheme, more specifically, a mass‐spring system. The final triangulation has no degenerated tetrahedra and provides an approximation of the boundary based on a chosen resolution. Copyright © 2005 John Wiley & Sons, Ltd.


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