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Adaptive Information Processing: An Introductory Survey

✍ Scribed by Jeffrey R. Sampson


Publisher
Springer
Year
1976
Tongue
English
Leaves
222
Series
Texts and Monographs in Computer Science
Category
Library

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No coin nor oath required. For personal study only.

✦ Synopsis


This book began as a series of lecture notes for a course called IntroducΒ­ tion to Adaptive Systems which I developed for undergraduate Computing Science majors at the University of Alberta and first taught in 1973. The objective of the course has been threefold: (l) to expose undergraduate computer scientists to a variety of subjects in the theory and application of computation, subjects which are too often postponed to the graduate level or never taught at all; (2) to provide undergraduates with a background sufficient to make them effective participants in graduate level courses in Automata Theory, Biological Information Processing, and Artificial Intelligence; and (3) to present a personal viewpoint which unifies the apparently diverse aspects of the subject matter covered. All of these goals apply equally to this book, which is primarily designed for use in a one semester undergraduate computer science course. I assume the reader has a general knowledge of computers and programming, though not of particular machines or languages. His mathematical background should include basic concepts of number systems, set theory, elementary discrete probability, and logic.

✦ Table of Contents


Front Matter....Pages i-x
Introduction....Pages 1-3
Front Matter....Pages 5-6
Communication theory....Pages 7-15
Coding information....Pages 16-24
Finite automata....Pages 25-39
Turing machines....Pages 40-55
Cellular automata....Pages 56-66
Front Matter....Pages 67-68
Biochemical coding and control....Pages 69-84
Genetic information transmission....Pages 85-95
Neural information transmission....Pages 96-106
Neural inputβ€”output....Pages 107-117
Computer simulation models....Pages 118-126
Front Matter....Pages 127-128
Pattern recognition....Pages 129-145
Game playing....Pages 146-159
Theorem proving....Pages 160-174
Problem solving....Pages 175-189
Natural language processing....Pages 190-207
Back Matter....Pages 208-214

✦ Subjects


Computer Science, general


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