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๐Ÿ“

Activity-Centered Design: An Ecological Approach to Designing Smart Tools and Usable Systems (Acting with Technology)

โœ Scribed by Geri Gay Helene Hembrooke


Year
2004
Tongue
English
Leaves
137
Category
Library

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โœฆ Synopsis


The shift in the practice of human-computer interaction (HCI) Design from user-centered to context-based design marks a significant change in focus. With context-based design, designers start not with a preconceived idea of what users should do, but with an understanding of what users actually do. Context-based design focuses on the situation in which the technology will be used -- the activities relating to it and their social contexts. Designers must also realize that introduction of the technology itself changes the situation; in order to design workable systems, the design process must become flexible and adaptive. In Activity-Centered Design, Geri Gay and Helene Hembrooke argue that it is time to develop new models for HCI design that support not only research and development but also investigations into the context and motivation of user behavior.Gay and Hembrooke examine the ongoing interaction of computer systems use, design practice, and design evaluation, using the concepts of activity theory and related methods as a theoretical framework. Among the topics they discuss are the reciprocal relationship between the tool and the task, how activities shape the requirements of particular tools and how the application of the tools begins to reshape the activity; differing needs and expectations of participants when new technology is introduced, examining in particular the integration of wireless handheld devices into museums and learning environments; and the effect of the layout of the computing space on movement, function, and social interaction. Gay and Hembrooke then apply their findings on the use of technology in everyday contexts to inform future HCI design practice.

โœฆ Table of Contents


Series Foreword......Page 10
Preface: Mediating Interactions......Page 12
Acknowledgments......Page 16
Introduction: Making the Case for Context-Based Design......Page 18
1 Activity Theory and Context-Based Design......Page 26
2 Understanding Perspectives: Social Construction of Technology......Page 40
3 Creating a Sense of Place: Designing for Online Learning Conversations......Page 56
4 Blurring Boundaries: A Study of Ubiquitous Computing......Page 78
5 Designing for Context-Aware Computing......Page 98
6 Configural Analysis of Spaces and Places......Page 114
References......Page 126
Index......Page 134


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