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[ACM Press the 3rd Augmented Human International Conference - Megève, France (2012.03.08-2012.03.09)] Proceedings of the 3rd Augmented Human International Conference on - AH '12 - Gesture keyboard with a machine learning requiring only one camera

✍ Scribed by Murase, Taichi; Moteki, Atsunori; Suzuki, Genta; Nakai, Takahiro; Hara, Nobuyuki; Matsuda, Takahiro


Book ID
124097613
Publisher
ACM Press
Year
2012
Weight
345 KB
Category
Article
ISBN
145031077X

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✦ Synopsis


In this paper, the authors propose a novel gesture-based virtual keyboard (Gesture Keyboard) that uses a standard QWERTY keyboard layout, and requires only one camera, and employs a machine learning technique. Gesture Keyboard tracks the user's fingers and recognizes finger motions to judge keys input in the horizontal direction. Real-Adaboost (Adaptive Boosting), a machine learning technique, uses HOG (Histograms of Oriented Gradients) features in an image of the user's hands to estimate keys in the depth direction. Each virtual key follows a corresponding finger, so it is possible to input characters at the user's preferred hand position even if the user displaces his hands while inputting data. Additionally, because Gesture Keyboard requires only one camera, keyboard-less devices can implement this system easily. We show the effectiveness of utilizing a machine learning technique for estimating depth.


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