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[ACM Press the 2010 Workshop - Monterey, California (2010.06.18-2010.06.18)] Proceedings of the 2010 Workshop on Procedural Content Generation in Games - PCGames '10 - The use of functional L-systems for scenario generation in serious games

✍ Scribed by Martin, Glenn A.; Hughes, Charles E.; Schatz, Sae; Nicholson, Denise


Book ID
121802732
Publisher
ACM Press
Year
2010
Weight
81 KB
Category
Article
ISBN
1450300235

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