A model for the representation of patter
โ
M.A. Bramer; M.R.B. Clarke
๐
Article
๐
1979
๐
Elsevier Science
โ 931 KB
The endgame in chess has proved surprisingly difficult to program satisfactorily, even in the most elementary cases. This paper presents a model aimed at facilitating the construction of simple algorithms based closely on the chessplayer's knowledge of significant patterns of pieces. The use of pat