Learn Python the fun and easy way with your new friends Erik and Simon! This colorful book uses engaging questions and lively conversations to introduce computer programming to young readers one step at a time. A Pythonic Adventure listens in on the conversations between two aspiring Python progr
A Pythonic Adventure: From Python basics to a working web app
โ Scribed by Pavel Anni
- Publisher
- Manning
- Year
- 2023
- Tongue
- English
- Leaves
- 240
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Learn Python the fun and easy way with your new friends Erik and Simon! This colorful book uses engaging questions and lively conversations to introduce computer programming to young readers one step at a time.
In A Pythonic Adventure, you will learn useful Python skills like:
- Installing Python
- Working with files
- Creating text-based dialog boxes and menus
- Using if/then, loops, list, dictionaries, and input/output
- Building web applications
- Making your web apps look super professional
Itโs fun to learn with friends! In A Pythonic Adventure youโll meet Erik and Simon, two brothers who are just beginning their Python journey. Join them as they chat about the language, learn the basics, and build some cool programs. It's the perfect way for young programmers (and their parents) to get started.
A Pythonic Adventure is a unique Python beginners guide written especially for young people. There are no boring lessons or dull exercises. Instead, you'll team up with two brothers who are busy talking about Python programming and asking the same questions you are! As you follow along, youโll learn from the brothers' mistakes, discover how to write programs with a team, and get a chance to create applications you can use in your daily life. All code in this book runs on Mac, Windows, Linux, and Raspberry Pi.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
About the technology
Python is one of the best languages for new programmers! Its creators designed it to be easy to learn and easy to use. But Python isnโt just a language for beginnersโitโs used for all sorts of things, from web apps to artificial intelligence! Open up this fun, friendly guide and youโll see just how easy it is to get started with Python.
About the book
A Pythonic Adventure listens in on the conversations between two aspiring Python programmers. The bookโs dialogue helps young programmers understand complex concepts much more easily. Characters ask questions, make mistakes, and offer different solutionsโjust like in real life. Readers will develop fun and engaging Python applications, including a coffee shop app for taking orders and a LEGO minifigure exchange program.
Best of all, A Pythonic Adventure dives deeper than other beginner books. Inside are important skills for any new software developer, such as how to plan an application, what to expect from users, and how to test code and check for errors. By the time theyโre done reading, young learners will not only know how to write code, theyโll know how to think about problems like professional developers!
About the reader
For programmers aged 10+, and older friends and mentors who are interested in teaching programming.
About the author
Pavel Anni is a Principal Customer Engineer at SambaNovaSystems. Before joining this AI startup Pavel worked for Sun Microsystems, Oracle, and Red Hat. In his career his main role has been training people and popularizing new technologies. He has developed and delivered courses on programming languages, Unix and Linux operating systems, Kubernetes, and other important topics.
โฆ Table of Contents
A Pythonic Adventure
brief contents
contents
preface
acknowledgments
about this book
Who should read this book?
How this book is organized: A roadmap
About the code
liveBook discussion forum
Other online resources
Going further
about the author
Chapter 1: Coffee for friends: First steps
First things first: Installation
How to talk to a computer
What is a program?
New things you have learned today
Code for this chapter
More ideas for your projects
Chapter 2: Lists: Whatโs on the menu?
New things you have learned today
Code for this chapter
Chapter 3: Functions: Donโt repeat yourself!
New things you have learned today
Code for this chapter
Chapter 4: User errors: Everybody makes mistakes
New things you have learned today
Code for this chapter
Chapter 5: Working with files: Being a shop manager
New things you have learned today
Code for this chapter
Chapter 6: Main menu: Next customer!
New things you have learned today
Code for this chapter
Chapter 7: Creating functions: Get the order and print it
What are your choices?
Print it!
New things you have learned today
Code for this chapter
Chapter 8: Working with JSON: Save the order
New things you have learned today
Code for this chapter
Chapter 9: Complete the menu: A real program
New things you have learned today
Code for this chapter
Chapter 10: Learning Flask: Your first web application
New things you have learned today
Code for this chapter
Chapter 11: Web form for orders: Coffee shop on the web
New things you have learned today
Code for this chapter
Chapter 12: Database: We need good storage
New things you have learned today
Code for this chapter
Chapter 13: Styles: Making it pretty
New things you have learned today
Code for this chapter
Chapter 14: Help from AI: Improving our code
New things you have learned today
Chapter 15: Next steps: Plans for the future
New things you have learned today
Code for this chapter
appendix A: Ideas for your first application
Pizza place
Ice cream shop
LEGO minifigures
Other project ideas
appendix B: How to install the Mu editor and Python environment
Mu
Thonny
Python
index
Symbols
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
โฆ Subjects
Python; Python Programming; Aged 10+; Programming; Web Programming; Database; Flask
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