A peer review process for games and software
β Scribed by Bride Mallon
- Publisher
- John Wiley and Sons
- Year
- 2008
- Tongue
- English
- Weight
- 67 KB
- Volume
- 2008
- Category
- Article
- ISSN
- 1097-6736
- DOI
- 10.1002/ev.259
No coin nor oath required. For personal study only.
β¦ Synopsis
Abstract
A peerβreview process for assessing the contribution of artifacts, such as games and software to research, is proposed. Games and software produced as research output by academics tend to be accredited within their institution through discussion of the artifact, rather than directly. An independent judgβment by peers confirming an artifact's contribution of something new, concepβtually or practically, to a discipline can then be used by academics as evidence in secondary research appraisals, such as promotion appraisals or research assessment exercises, an example being the United Kingdom's Research Assessment Exercise. Β© Wiley Periodicals, Inc.
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This comprehensive yet concise book provides a thorough and complete guide to every aspect of managing the peer review process for scientific journals. Until now, little information has been readily available on how this important facet of the journal publishing process should be conducted properly.
This comprehensive yet concise book provides a thorough and complete guide to every aspect of managing the peer review process for scientific journals. Until now, little information has been readily available on how this important facet of the journal publishing process should be conducted properly.
This comprehensive yet concise book provides a thorough and complete guide to every aspect of managing the peer review process for scientific journals. Until now, little information has been readily available on how this important facet of the journal publishing process should be conducted properly.