We present a distributed algorithm for implementing a-~ search on a tree of processors. Each processor is an independent computer with its own memory and is connected by communication lines to each of its nearest neighbors. Measurements of the algorithm's performance on the Arachne distributed opera
β¦ LIBER β¦
A parallel alpha/beta tree searching algorithm
β Scribed by Robert M Hyatt; Bruce W Suter; Harry L Nelson
- Publisher
- Elsevier Science
- Year
- 1989
- Tongue
- English
- Weight
- 688 KB
- Volume
- 10
- Category
- Article
- ISSN
- 0167-8191
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Although theoretic performance measures of most game-searching algorithms exist, for various reasons their practicality is limited. This paper examines and extends the existing search methods, and reports on empirical performance studies on trees with useful size and ordering properties. Emphasis is