A fast parallel algorithm to color a graph with Δ colors
✍ Scribed by Mauricio Karchmer; Joseph Naor
- Publisher
- Elsevier Science
- Year
- 1988
- Tongue
- English
- Weight
- 502 KB
- Volume
- 9
- Category
- Article
- ISSN
- 0196-6774
No coin nor oath required. For personal study only.
📜 SIMILAR VOLUMES
We prove that the game coloring number, and therefore the game chromatic number, of a planar graph is at most 18. This is a slight improvement of the current upper bound of 19. Perhaps more importantly, we bound the game coloring number of a graph G in terms of a new parameter r(G). We use this resu
Let G be a graph with point set V. A (2.)c,oloring of G is a map of V to ired, white!. An error occurs whenever the two endpoints of a line have the same color. An oprimul doring of G is a coloring of G for which the number of errors is minimum. The minimum number of errors is denoted by y(G), we de