A fast method to gather neighbors in vectorized Monte Carlo simulations
โ Scribed by Claus Vohwinkel
- Publisher
- Elsevier Science
- Year
- 1988
- Tongue
- English
- Weight
- 429 KB
- Volume
- 51
- Category
- Article
- ISSN
- 0010-4655
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โฆ Synopsis
An algorithm is presented, which gathers neighbors for n-dimensional lattices with periodic boundary conditions. The method used does not need the usual GATHER instructions. With the exception of a few bit-vectors no additional storage is needed. The algorithm can be easily extended to more than nearest neighbor interactions. In a simulation of SU(3) lattice gauge theory on a 2-pipe CDC CYBER 205, using 32-bit arithmetic, the time spent on gathering neighboring links is reduced from 5.7 ~s to 1.3 ~is per link per update, and an update time of 17 is per link is obtained.
๐ SIMILAR VOLUMES
Multispin coding techniques have been combined with self-consistent boundary conditions to simulate three-dimensional Ising systems at a speed of 305 million spin updates per second, including magnetization and energy calculation, on a single processor of the CRAY YMP 832.