We present a new linear incremental method for digital hyperplanes recognition. The first linear incremental algorithm was given for 8-connected planar lines by Debled-Rennesson and Reveill e es [IJPRAI 9(6) (1995) 635]. Our method determines if any given set of points is a piece of a line in the pl
A fast and elementary algorithm for digital plane recognition
✍ Scribed by Y. Gérard
- Publisher
- Elsevier Science
- Year
- 2003
- Tongue
- English
- Weight
- 126 KB
- Volume
- 12
- Category
- Article
- ISSN
- 1571-0653
No coin nor oath required. For personal study only.
✦ Synopsis
A digital naive plane is a subset of points (x, y, z) ∈ Z 3 verifying a double inequality h ≤ ax + by + cz < h + max{|a|, |b|, |c|} where (a, b, c) ∈ R/ {(0,0,0)} and h ∈ R. Given a finite subset of Z 3 , a problem is to determine whether or not there exists a digital naive plane containing it. This question is rather classical in the field of digital geometry (also called discrete geometry). We suggest in this paper a new algorithm for solving it. It uses 2-simplexes called triangles and an original strategy of optimization. The code is short and elementary (less than 300 lines). Its theoritical complexity is bounded by O(n 7 ) but its behaviour is quasi-linear in practice.
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