In this paper a method is proposed to efficiently linearize the geometry of complex multibody systems by exploiting the kinetostatic dualism, i.e. formulating the linearization in terms of the force transmission. In this setting, an algorithm is introduced by which one can perform the linearization
A component-based system for storing and manipulating graphics objects of different representations
โ Scribed by Andrey Collison; Hanspeter Bieri
- Publisher
- Springer
- Year
- 2000
- Tongue
- English
- Weight
- 438 KB
- Volume
- 16
- Category
- Article
- ISSN
- 0178-2789
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