Thinning on binary images is an iterative layer by layer erosion until only the "skeletons" of the objects are left. This paper presents an efficient parallel thinning algorithm which produces either curve skeletons or surface skeletons from 3D binary objects. It is important that a curve skeleton i
A 3D fully parallel thinning algorithm for generating medial faces
β Scribed by C. Min Ma
- Publisher
- Elsevier Science
- Year
- 1995
- Tongue
- English
- Weight
- 334 KB
- Volume
- 16
- Category
- Article
- ISSN
- 0167-8655
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