<p>Flex your speed modeling muscles using 3ds Max</p> <ul> <li>Learn to speed model in 3ds Max, with an emphasis on hard surfaces</li> <li>Up to date coverage, covering 3ds Max 2013 features</li> <li>Focused explanations with step-driven practical lessons balance learning and action</li> </ul> <p><b
3ds Max Speed Modeling for 3D Artists
β Scribed by Thomas Mooney
- Publisher
- Packt Publishing
- Year
- 2012
- Tongue
- English
- Leaves
- 422
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs. Β«3ds Max Speed Modeling for GamesΒ» will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013.
π SIMILAR VOLUMES
Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply t
Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology.
ΠΠ°Π·Π²Π°Π½ΠΈΠ΅: 3D Models for book "3ds Max 2011 Bible"<br/>ΠΠ²ΡΠΎΡ: Kelly L. Murdock<br/>ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ: Wiley Publishing, Inc.<br/>Π‘ΡΡΠ°Π½ΠΈΡ: 1315<br/>Π―Π·ΡΠΊ: ΠΠ½Π³Π»ΠΈΠΉΡΠΊΠΈΠΉ<br/>ΠΠΎΠ΄ ΠΈΠ·Π΄Π°Π½ΠΈΡ: 2010<br/>ISBN: 978-0-470-61777-9<div class="bb-sep"></div>Used by more than 150,000 people, and the winner of more than 65 in
<span>In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry and may soon overtake all others in total number of users. Just as the use of computer-aided design became the norm for nearly all architectural, engineering, and construction firms in th
when you sit down to work through and learn all the things there is to know about 3ds Max, this Book is the best book that you could have. the author walks you through with baby steps and makes sure that you know every little thing that is going on. this has not only allowed me to create great look