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3D Game Programming All in One

โœ Scribed by Kenneth C Finney


Publisher
Thomson/Course Technology
Year
2004
Tongue
English
Leaves
849
Series
Course Technology PTR game development series
Edition
1
Category
Library

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โœฆ Synopsis


Make the leap from merely playing games to actually creating your own games. 3D Game Programming All in One takes you through the process step-by-step. It provides the instruction, examples, development principles, and, perhaps most importantly, the actual tools needed to create your own 3D game. It is the only book that covers each aspect of developing a 3D game in a hands-on tutorial style. It serves as a logical second step after the 2D game creation techniques covered in Game Programming All in One (159200136X).

โœฆ Table of Contents


Cover......Page 1
Errata......Page 4
Introduction......Page 27
1: Introduction to 3D Game Development......Page 34
2: Introduction to programming......Page 64
3: 3D Programming Concepts......Page 122
4: Game Programming......Page 156
5: Game Play......Page 190
6: Network......Page 238
latest......Page 244
current page......Page 245


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