𝔖 Bobbio Scriptorium
✦   LIBER   ✦

3D Game Engine Programming

✍ Scribed by Stefan Zerbst, Oliver Duvel


Book ID
127437498
Year
2004
Tongue
English
Weight
9 MB
Edition
1
Category
Library
ISBN
1592003516

No coin nor oath required. For personal study only.

✦ Synopsis


A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers to concentrate on the game and gameplay experience. "3D Game Engine Programming" shows game programmers how to develop such an engine.

✦ Subjects


Разработка игр


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